Dream Warrior #Poetry

Bel Izeard

I once new a boy
Who dreamed
Of other worlds
With dragons
Dwarves, and elves
Fighting evil with
Sword and spell
And dice

I know him still
There he is
In the mirror
An aging relic
Of another time
He is still a boy
When real life
Lets him dream

[Link]

photomontage-3912844_1280 “Photomontage Mystical” by Lothar Dieterich

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Multiverse #Micropoetry

Bel Izeard

In a perfect multiverse
I could ride dragons with Huma
And swing beside the Spider-Force
I lose myself on the shores of Faerûn
Or brandish swords alongside Conan
I can soar the skies with Supergirl
Or sail the stars on a spelljammer
In that multiverse,
I could live, or die, content

[Link]

parallel-world-3488497_1280 Parallel World by Gerd Altmann

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Free Verse: Ache of Bones

Bel Izeard

Dust on the road
The wind stirs the prairie grass
I stand near the tracks,
That cross the highway
The grain elevator is a ghost
It haunts me
The wind whips the dust
I shield my eyes
While my mind tries to shield
The hurt inside
My bike isn’t a steed
Just and escape to nowhere
No hunting bottles and cans today
Only riding with friends
Until our bones ache
We circle our home, this village—
They say it takes a village
But not all villages are equal—
The day wanes
Each one of us,
Pedals home one by one
Until the light is fading
There is supper and TV,
Hockey on a Saturday night,
‘Time for bed’ comes soon
A cat rolls up behind my knees
Purring a soothing sound
I drift away to imagined worlds
To stand with heroes—
Created with my friends—
On the plains of Malecade

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Blank Verse: Foe, Ancient Foe

Bel Izeard

A cinereous mist dampens the moors.
The sun is a silver speck in the sky.
The kingdom, it withers under a curse,
An ancient foe that torments its people.

An imperious lizard chuffs in its lair,
A forge of fire and smoke in the mountain.
It slithers and sleeps on piles of treasure,
A beast that was old when the stars were born.

All who have challenged it have died in vain,
Trying to win freedom for the kingdom,
Or for the wealth and glory for themselves,
Their bones are piled up high as a warning.

Here now, another comes to test the wyrm.
A brazen girl carrying a long spear,
Wearing a helmet too large for her head.
She is her father’s daughter in chain mail.

She steps into the dragon’s lair with pride,
Her cloak billows in the breath of its sleep.
So long has it been since…

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Kalespace

Kulan World Journal

This system was my first attempt at creating a brand knew crystal sphere using my full customized Star System Creation Tables. While I let the roll of the dice build this system, for the most part, I ignored the dice a few times when the rolls conflicted too much with previous rolls. It was interesting that two gas giants got breathable atmospheres while two terrestrial worlds got tainted atmospheres. Another interesting aspect is that all the worlds are large or very large. Plus, I rolled for a primary population type for each of the inhabited planets.

The most interesting aspects of Kalespace are the following:

  • The Eberron-like civilization of native outsiders on the massive gas giant, Zeligos;
  • The Classical Antiquity civilization of monstrous humanoids on the massive gas giant, Brair;
  • The giant civilization on the tainted world of Varn;
    • I decided to switch the atmospheric compositions rolled for Blackash…

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Fane’s Star

Kulan World Journal

This star system is linked to Kulan through the Harqualian event known as The Transformation. A human race, called the Belin, was transported to the Lands of Harqual during a forced planar-crossing. Their home world is Salitt, which is medium world with little technology or magic. While it is a arid world with rugged terrain, it has a typical biosphere for a planet of its size.

While four of the system’s planets have breathable atmospheres, only the terrestrial world of Shalinsar has knowledge of spelljamming technology. Margvelvak, Dreen, and Shalinsar all have technology equivalent the middle ages with Shalinsar being the most advanced of the three worlds. In the asteroid field known as Breakpoint, there are neophyte spelljamming outposts created by the denizens of Shalinsar.

The gas giant called Dreen is an interesting world, as it has a standard breathable atmosphere and a civilization with a understanding of both magic…

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Allorspace

Kulan World Journal

This crystal sphere used to exist in the Shell Reality, until one of its inhabitants met the raia and exposed his sphere to the concept of there being different realities. Of course, that man is long dead and it took hundreds of years after his death before the sphere to shift into the Farspace Reality. But it proves the point of the arcane, exposing shell reality inhabitants to the concept of realities is a dangerous consequence of letting other races from the farspace reality enter the sphere reality. The Arcane Merchants’ Alliance actively discourages other races from making contact with ‘shellers’, including trade embargoes and the threat of military action. So far, none have risked the wrath of the arcane by attempting to shift another shell sphere to farspace.

Allorspace was named after the sphere’s primary, Allor (very large fire planet). Allor is what is known as a fire planet…

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Trademeet

System Type: Single Primary Star
Classification of Star: Trademeet (Juvenile, orange, 0.7 – 1, 60 billion years). This star use to have another name long ago but it is all but forgotten in modern times.
Planets: Des, Marrilo, Arana, Salor, Juepet. Allin, Vaigo and Burrun.

DES
Planet Type: Terrestrial
Size: Very small
Gravity: Low
Atmosphere: Vacuum
Geology: Rugged
Hydrosphere: No water
Biosphere: No life
Population: n/a
Technology: n/a
Magic: n/a

MARRILO
Planet Type: Terrestrial
Size: Small
Gravity: Microgravity
Atmosphere: Vacuum
Geology: Very flat
Hydrosphere: No water
Biosphere: No life
Population: n/a
Technology: n/a
Magic: n/a

ARANA
Planet Type: Terrestrial
Size: Medium
Gravity: Standard
Atmosphere: Standard
Geology: Standard
Hydrosphere: Dry
Biosphere: Scarce
Population: Very high
Technology: Imperial
Magic: High

SALOR
Planet Type: Gas giant
Size: Very large
Gravity: Extreme
Atmosphere: Dense
Geology: Very rugged
Hydrosphere: Very dry
Biosphere: No life
Population: Very low (gas mining colonies)
Technology: Imperial
Magic: High

JUEPET
Planet Type: Terrestrial
Size: Small
Gravity: Standard
Atmosphere: Very dense
Geology: Flat
Hydrosphere: No water
Biosphere: No life
Population: n/a
Technology: n/a
Magic: n/a

ALLIN
Planet Type: Gas giant
Size: Very large
Gravity: Very high
Atmosphere: Standard
Geology: Very rugged
Hydrosphere: Very dry
Biosphere: Very scarce
Population: Very low
Technology: Imperial (gas mining colonies)
Magic: High

VAIGO
Planet Type: Terrestrial
Size: Very small
Gravity: Low
Atmosphere: Very thin
Geology: Flat
Hydrosphere: Very wet
Biosphere: Very scarce
Population: Very low
Technology: Imperial (ice mining colony)
Magic: High

BURRUN
Planet Type: Terrestrial
Size: Medium
Gravity: Low
Atmosphere: Vacuum
Geology: Flat
Hydrosphere: Very dry
Biosphere: No life
Population: Very low
Technology: Imperial (military base)
Magic: High

Features: The mercane are the only intelligent native species in this system. There are other races living and working in the Trademeet star system now but they aren’t usually found anywhere else but on Arana or the mining colonies on Allin & Vaigo.
Places: The LifeTrade Alliance Stock Exchange on Arana, the Dirmat Gas Mining Colony on Allin, the Kelit Ice Mining Colony on Vaigo, and the Rithal Military Base on Burrun.
NPCs: Jutil Kai

System Template

After the DRAGONSTAR Guide to the Galaxy came out, I figured I’d create a new template to use in conjunction with the World Building section in Chapter Eight: Running Dragonstar (pp. 126 to 138).

Name: The name at the top of each entry is the common name of the system most often used by the natives of that system. If the system is independent of the Dragon Empire but the Empire knows of it then the system may have been given a random database name entry by the Royal Exploratory Service (i.e. F-163E476U8).
System Type: See DRAGONSTAR Guide to the Galaxy, p. 126.
Classification of Star(s): See DRAGONSTAR Guide to the Galaxy, pp. 126-128.
Planets: See DRAGONSTAR Guide to the Galaxy, pp. 128-137.

PLANET ONE
Planet Type:
Size:
Gravity:
Atmosphere:
Geology:
Hydrosphere:
Biosphere:
Population:
Technology:
Magic:

PLANET TWO
Planet Type:
Size:
Gravity:
Atmosphere:
Geology:
Hydrosphere:
Biosphere:
Population:
Technology:
Magic:

Features: See DRAGONSTAR Guide to the Galaxy, pp. 137 to 138.
Places: See Dragonstar Guide to the Galaxy, p. 138.
NPCs: See Dragonstar Guide to the Galaxy, p. 138.